Structures In CDefining StrutureDefining Struture in CDeclaring a Structurestruct structure_name;This is just a declaration of the structure type, which tells the compiler that a structure with that name exists. It doesn't actually allocate any memory for the structure.Defining a Structurestruct structure_name { data_type member1; data_type member2; ... data_type memberN;};This defines the structure type by specifying the name of the structure and its member variables, each of which has its own data type.For example: Let's define a simple structure for a point in two-dimensional space, with an x and y coordinate:struct point { int x; int y;};This code defines a structure type called point, which has two member variables of type int called x and y.Once you have declared and defined a structure type, you can create variables of that type, as shown in the following example. This code creates a variable called p of type point.struct point p;You can also initialize the member variables of a structure variable at the time of declaration, like this:struct point p = {10, 20};This code creates a variable called p of type point and initializes its x and y member variables to 10 and 20, respectively.ExampleThis program shows how to declare, define, and create an instance of a structure:#include <stdio.h>// Declare the structure typestruct point{ int x; int y;};int main(){ // Define a variable of the structure type struct point p; // Assign values to the structure members p.x = 10; p.y = 20; // Print out the values of the structure members printf("x = %d, y = %d\n", p.x, p.y); return 0;}Run Example >>Output:Explanation We first declare the point structure type, which has two member variables of type int called x and y.We then define a variable of the structure type called p in the main() function.We assign values to the x and y members of the p structure variable using the dot (.) operator to access the members.Finally, we print out the values of the x and y members using printf().Output:x = 10, y = 20